Co-Founder & CEO
Kermit J. Shao
- 20+ years at the frontier of hardware, computing, human-computer-interface tech. Founded and scaled multiple companies.
- One IPO and two exits. Founded Speedata in 2008 and led it to IPO (NQ: 832442 China) , and acquired by Newland (SZSE: 000997) at a valuation exceeding US $40 million (2019). Founded Wiseasy in 2012 and exited in 2015; the company was later invested by Qualcomm (2024).
Co-Founder & CTO
Zhaohan Li
- Theoretical physicist turned entrepreneur.
- PhD in physics; Patents in optical rendering and hardware system design.
- Founded a chip-design team in 2020 and later co-founded CubeVi in 2022, where he leads R&D in spatial display architecture and holographic computing.
Strategic Advisor
Gavin Newton-Tanzer
- President of AWE Asia and executive board member for the world’s premier XR and Spatial AI association, AWE.
- Serial entrepreneur who has founded and sold multiple mixed reality and EdTech ventures, including the global platforms Campus360 and CampusXR.
- Columbia University alumnus and former Carnegie-Tsinghua fellow frequently cited in The Economist and TechCrunch on international tech exchange.
What Drives Us
Every choice we make — from the physics of light to the language of interaction — serves a single purpose: to bring the digital world into true presence.
Curiosity
A deeper way of seeing. We create technologies that reveal what flat screens hide — opening space for discovery.
Precision
Light, engineered with intention. From photon behavior to pixel structure, we refine every detail that shapes perception.
Humanity
Presence that shortens distance. Our work is driven by the belief that connection feels real only when it feels close.
Playfulness
Joy as a design principle. Immersion is not just fidelity — it’s the spark that turns experience into emotion.
Our Journey
2022
Progress in light-field reconstruction and rendering research, with the first steps in optical design.
Model B1 · RealplayBox One
Holographic photo frame paired with the Realplay app and AI 2D-to-3D tools.
2023
Real-time light-field rendering and early integration with game engines, along with verification of higher-precision optical designs.
Model C1 · Companion One
Holographic companion monitor for PC gamers, powered by CubeStage 1.0.
2024
Breakthroughs in eye-tracked and continuous multi-view light-field interweaving, and steady development of the rendering middleware.
Model C2 · Companion Two
First multiview + eye-tracking dual-view prototype with CubeStage 2.0.
2025
Advances in high-resolution optical design and light-field rendering, plus major progress in correcting and calibrating non-uniformity in large-format optical components.
Model P1 · Playground One
Full-size 3D monitor for gaming and creation, running CubeStage 3.0 and the app store.
2026
Advancing holographic-gateway research, filing core patents, and shaping a product for early user feedback.
2027
Delivering the completed holographic gateway.