Play Supported PC Games in Full Spatial Mode.

Continuously Expanding Game Catalog

We curate and update a growing list of games optimized for CubeVi’s spatial rendering, covering mainstream genres and popular titles.

Automatic Detection on Your PC

CubeStage scans your system for installed games that match our supported catalog, and it requires no configuration or manual setup.

Adjustable Stereoscopic Effect

When a supported game is detected, CubeStage launches it with real-time depth control, convergence adjustment, and second-view injection for natural spatial 3D gameplay.

A Full 3D Video Platform for Local, Streaming, and Real-Time Conversion.

Local Playback for SBS, VR180, and VR360

CubeStage renders local 3D formats with spatial depth, including SBS photos/videos and immersive VR180/360 content.

OPEN PLATFORM FOR SPATIAL DEVELOPERS

CubeStage lets developers build spatial apps with OpenXR(Unity/Unreal/...) and
publish them across the entire Playground P-series.

  • Create and monetize your spatial apps on Cubestage

  • Unity and Unreal Supported

  • Built on OpenXR

  • Official support and documentation

    HoloMeet

    The world's first consumer-grade holographic calling
    system for real-time spatial presence.

    Co-developed with NVIDIA Maxine 3D

    Built with NVIDIA Maxine 3D for real-time depth reconstruction and natural spatial presence.